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Swery reveals gameplay of his cat-based murder mystery The Good Life


Deadly Premonition and D4 director Hidetaka “Swery” Suehiro has launched a Fig crowdfunding page for his previously teased upcoming open-world adventure The Good Life.

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The premise, which must surely be among the most alluring ever committed to code, is that it’s set in a small English village in which its denizens transform into cats at night. Weirdly (or perhaps normally, since we’re already talking about a weird situation), the quasi-cat people wake up with no memory of what they did during their feline hours.

Imposed on this strangest of settings is a New York photographer named Naomi, who finds herself stranded in this peculiar town until she can work off her debt. Things get increasingly troubling for our financially suffering heroine as she discovers the body of a dead girl in this supposedly “happiest town in the world.”

During a PAX West panel attended by Eurogamer, Swery described The Good Life as “Animal Crossing meets Deadly Premonition in an English countryside, plus cats.”

While the initial teaser for The Good Life offered 2D art in the style of Professor Layton, the actual game will be a fully-fledged 3D third-person adventure along the lines of Deadly Premonition. The aesthetic is a lot lighter, though, with stylised low-poly art that’s more reminiscent of something like Shelter or Necropolis.