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Star Wars Battlefront 2's single-player campaign offers a fresh perspective on a familiar world


You asked for it, and here it is. A campaign was, for many, the missing piece from 2015’s Star Wars Battlefront, and the one key ingredient that could make its sequel worthwhile. Having played a slim handful of missions, it’s certainly not been left wanting when it comes to budget, production values or sheer spectacle. This is as visually grandiose as Star Wars single player games have been to date.

The story bridges the tail-end of Return of the Jedi and start of The Force Awakens, and quite smartly tells a relatively unfamiliar side of Star Wars’ story. Centred around Iden Verso, an Imperial soldier in special forces outfit Inferno Squad, it captures the Empire at a pivotal point, and gives a new perspective on a well-worn tale.

It starts – after a quick burst of the John Williams fanfare and a slow shot of vast ships slowly charting their way through the stars, of course – on the hold of a Rebel ship, with Iden Versio being held in captivity and being interrogated. Here’s the one of the more interesting things about Star Wars Battlefront 2’s campaign – in moments such like this, the questioning officer full of a certain pomposity as the forces on Endor sit on the cusp of their greatest victory, it shows another side to the Rebellion, too.