Doom just received a new update that adds a whole new single-player score-attack mode to the game.
Dubbed Arcade Mode, this transforms Doom’s single-player campaign into a series of challenges players can compete with each other on via leaderboards.
In Arcade mode, all guns, runes, upgrades and equipment are unlocked. Players customise their look, loadouts and gear upon entering a stage, then rack up a high score through consecutive kills, attaining multipliers and avoiding damage.
The new Doom update also adds the Classic Doom textures to SnapMap, should folks wish to create stages in the style of the old Doom games. Id Software even created a few old-fashioned stages to get the ball rolling. But will they be as cool as that three-hour map an EG reader built in Doom 2?
Another new SnapMap feature makes it easier for players to review and recommend SnapMaps they’ve played, and you can now subscribe to individual creators’ output via the new Snap Feed feature.
The new update also includes a couple of new multiplayer modes. Possession pits Marines against player-controlled Prowler demons wherein fallen soldiers resurrect as Prowlers. As such, the goal for the Marines is to survive, while the Prowlers’ objective is to turn all the humans into demons before the round ends.
The other new mode, Bloodrush, plagues players with a virus that continually drains a Bloodrush meter that can only be refilled through kills and assists. Dying drains the meter faster and once it’s tapped out you’re no longer able to respawn. As the match wears on, players’ Bloodrush meter will drain quicker and the last person standing wins.
More paid multiplayer DLC will follow on 27th October when the second expansion, Hell Followed, is released. Little is known about it, but teaser video above suggests it will have playable Cacodemons.
For the full patch notes, head on over to the Bethesda Blog.