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Despite low player numbers, there's more to come from Lawbreakers


The people behind Lawbreakers have outlined the various features due out for the game over the course of the rest of 2017.

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The Lawbreakers Q4 2017 content roadmap.

Lawbreakers, a multiplayer shooter built by Cliff Bleszinski’s studio Boss Key Productions, launched to positive reviews from both critics and players on Steam, but has so far failed to find a meaningful audience.

On Steam, Lawbreakers is not in the top 100 games based on concurrent player count, which means it has fewer than 1000 players at the time of publication on Valve’s platform.

Last month, Bleszinski told Eurogamer “it’s a marathon not a sprint” when asked about Lawbreakers’ low number of players.

“We’re going to continue to raise awareness, continue to support the product – if you look at the phenomenon that was League of Legends, it built off a Warcraft 3 mod then slowly but surely blossomed into this immense amazing thing, and I’d rather be the game that comes up and has that hockey stick ramp with a slow burn and builds up rather than the triple-A hype machine where you have a bazillion people playing it month one and it goes down exponentially then they follow up with an annual product.”