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BioWare mulls Mass Effect Andromeda animation, character creator improvements


BioWare has published patch notes for Mass Effect Andromeda‘s day one update, as well as a previous patch which landed for Early Access players.


Chief among the changes are progression bugs and animation tweaks – although some of the game’s most-commented-on scenes remain untouched. For now, that is.

BioWare hasn’t gone so far as confirming Andromeda is getting a big animation do-over – and the vast majority of the dialogue you’ve not seen in GIFs is fine – but the company has said it has plenty of things on the list for its next patch.

“We’re looking at patching lots of issues and want to strongly support the game moving forward,” lead designer Ian S. Frazier wrote on Twitter last night, in response to one fan asking whether facial animations for some characters might improve. “I can’t say more just yet.”

One of Andromeda’s areas actively being investigated for tune-up is its character creator, whose relatively limited options have upset some fans.

“Can’t promise anything yet, but we’re currently evaluating various options for making it better,” Frazier wrote.

Last week’s early access trial for the game recieved a mixed response from fans, who flooded the internet with some of the game’s worst examples of bugs in GIF form.

“Many of these issues will be patched out, and most are negligible – easily forgiven as you gaze out over a gleaming, windswept icefield studded with kett outposts, or glimpse a gigantic sandworm composed of flickering black shards arching through the skies of a desert world,” Edwin wrote in Eurogamer’s Mass Effect Andromeda review. “But it’s staggering, nonetheless, that the game made it to retail in this state.”

“We’re absolutely listening,” Frazier concluded, writing to another fan concerned the game would be left in its current state. “Sorry I can’t say more right now.”